A European co-funded project which aims to re-motivateNEETwomen to enter the labor market by building their personal branding.
BRAND GAME provides an exceptional opportunity to support new policies for youth inclusion, NEET support and gender equality especially in the workplace that is highly affected by the COVID-19 outbreak and the #metoo motion. It invests in the hands-on experience that women should have in order to be activated and adequately equipped in order to re-join the society and pursue job and E&T opportunities.
Personal Branding 4 Women
BRAND GAME: A Minecraft World with market-real challenges
BRAND GAME: Online Networking Hub
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